Mini update: Super Mario Galaxy water


I found this cool video about water in Super Mario Galaxy 2: https://www.youtube.com/watch?v=8rCRsOLiO7k

So, just for fun I implemented some water shaders based on the approach the video explains:



To be honest, I probably wont be using this shader (or the normal map I applied to the grass area) at all. A flat low-poly style makes more sense for the game, especially since I don't want to be stuck making tons and tons of textures & materials.
But it was a fun experiment!

Leave a comment

Log in with itch.io to leave a comment.